easy game. just use the point of impact on one wall as your mark, move your karma to the right location, and fire when the ipod bounces off that wall. i wanted to play more, but i need to goto work. at this level, the ipod would bounce off 3 walls from the time i fired to the time of impact. what you need to do mike is to implement a random speed adjustment to make it harder.
and are you sure you havent been working with the marketing division? the karma sure doesnt look to scale when compared to the ipod. =)